Creative Direction • Editing • Animation • Sound Design • Compositing

THE QUESTION

How do you illustrate complex concepts arising at the intersection of cutting-edge design and modern life? To answer that question Samsung tapped Sibling Rivalry who partnered with world- renowned curator Paola Antonelli to write, capture and produce a multi-part virtual-reality series. We sought out visionary creators from all over the world and dove into their innovative explorations of death, life, and everything in between.

As creative director and lead editor/animator I was able to guide my team to weave 360 immersive imagery with lush sound design and innovative animation, showing that cerebral concepts can be made clear and engaging by utilizing new technology for more immersive storytelling.

RELEASE

The first installment, Death Mask, premiered at the Tribeca Film Festival, followed by official selection at the Vancouver Film Festival. The remaining episodes followed in rolling release on the Samsung Gear VR and Oculus platforms.


Episode 1 - Death Mask

How do you capture a last breath? In Episode 1 Paola looks at and inside Vespers, a collection of death masks designed to map and contain a final exhalation, created by Neri Oxman and the Mediated Matter Group at the MIT Media Lab.


Episode 2 - Imago

Paola travels to Kreutzberg in Berlin, Germany to check out the Imago camera, created by Werner Kraus and Erhard Hößle. The only life-size camera of its kind in the world, it takes the idea of the selfie to a whole new level.


Episode 3 - Death Dress

Paola introduces us to fashion designer Pia Interlandi, who specializes in burial garments and works with dying clients to attire them elegantly to enter their afterlives. Through fashion, rediscover death as “natural, inevitable and at times, beautiful.”


Episode 4 - Humanoid

Paola travels to Japan to explore the meaning of consciousness and to meet Hiroshi Ishiguro and his realistic humanoids and in the process explore the meaning of consciousness.